Wait a minute, why aren’t zombies literally climbing out from my screen?
There are some discrepancies as to how “3d” a movie can be. Most 3d releases rely on hokey let’s-have-stuff-fly-out-into-the-audience-every-two-minutes, like Captain Eo or poorly made 3d adaptations. Those techniques are the result of professionals editing on a frame-by-frame basis, and in my humble estimation, are not that great at all. My techniques provide for depth, where you feel as if you can climb into the screen instead of them climbing out. Both techniques are 3d processing, but I feel that mine is much more satisfying and complementary to the horror and thriller genre.